Space Destroyer(C++, SDL)

This was my first individual coding project I developed during my time at Uxbridge College in 2014/2015

Notable features:

  • AI has been implemented for spaceships to allow for predefined movement during gameplay as well as random shooting

  • SDL library was used for graphics rendering, sounds and input

  • Upgrades in the game boost player stats

During this project I had learned a lot about C++ and video game graphics/animation as well as my first time learning object oriented programming

Copyright © 2019 by Mantas Vitkevicius