Conquered Lands(C++, UE4)
Conquered Lands was my final year project in London Metropolitan University. The goal of the project was to develop a playable multiplayer game demo.
Notable features:
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Project was developed using Unreal Engine
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I used Blueprints for the design of UI, HUD and animations
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All gameplay features, including the UI have been developed using C++
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I have also taken part in implementing a dedicated server that players can connect to both online and offline