Conquered Lands(C++, UE4)

Conquered Lands was my final year project in London Metropolitan University. The goal of the project was to develop a playable multiplayer game demo.

Notable features:

  • Project was developed using Unreal Engine

  • I used Blueprints for the design of UI, HUD and animations

  • All gameplay features, including the UI have been developed using C++

  • I have also taken part in implementing a dedicated server that players can connect to both online and offline

Copyright © 2019 by Mantas Vitkevicius