Conquered Lands(C++, UE4)
Conquered Lands was my final year project in London Metropolitan University. The goal of the project was to develop a playable multiplayer game demo.
Project was developed using Unreal Engine
I used Blueprints for the design of UI, HUD and animations
All gameplay features, including the UI have been developed using C++
I have also taken part in implementing a dedicated server that players can connect to both online and offline